Conditions for Inverse Function Theorem

Conditions for Inverse Function Theorem
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Suppose I have some function $f$: $\mathbb{R}_+\rightarrow\mathbb{R}_+$ that is bijective, continuous and strictly increasing. Moreover, it is (at least) twice continuously differentiable everywhere. Since $f$ is bijective, its inverse $f^{-1}$ exists. What conditions need to be satisfied so that $f^{-1}$ is also (at least) twice continuously differentiable everywhere?


From wikipedia's Inverse FT article: when $f$ is a continuously differentiable function with nonzero derivative at the point $a$, then $f^{-1}$ is continuously differentiable. Given that $f$ in my case is strictly increasing $\implies$ $f'>0$ this condition seems satisfied for all $a \in \mathbb{R}_+$.


Counterexamples in comments assume that $f'(x)=0$ at some $a$, but this is ruled out by the assumption that $f'(x)>0$.

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1 Answer

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The condition is exactly that $f'(x)$ is nonzero (or equivalently, positive) for all $x$. Indeed, if $f^{-1}$ is differentiable everywhere, then differentiating the identity $f^{-1}(f(x))=x$ gives $(f^{-1})'(f(x))f'(x)=1$ so $f'(x)$ can never be zero.

Conversely, if $y=f(x)$ and $f'(x)\neq 0$, then $f^{-1}$ is differentiable at $y$ with $(f^{-1})'(y)=1/f'(x)$ (indeed, you can prove this directly from the definition, and the difference quotients to compute $(f^{-1})'(y)$ are the reciprocals of the difference quotients for $f'(x)$). So if $f'$ is always nonzero, then $f^{-1}$ is differentiable everywhere with $(f^{-1})'(y)=1/f'(f^{-1}(y))$. If $f$ is twice continuously differentiable, we can then differentiate $(f^{-1})'$ by the chain rule to find that $f^{-1}$ is twice continuously differentiable.


Note, however, that merely assuming $f$ is differentiable and strictly increasing does not imply $f'$ is positive everywhere. For instance, consider $f(x)=x^3$, which is strictly increasing and infinitely differentiable but $f'(0)=0$ and $f^{-1}(x)=\sqrt[3]{x}$ is not differentiable at $0$.

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Alexander Ross
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Alexander Ross

Alexander Ross has covered the video game industry for a decade, writing deep dives on game design, esports tournaments, VR developments, and gaming culture.