Add Text to Ggplot

Add Text to Ggplot

(updated) I have ggplot like this, but then the x axis Date scaled:

g1 <- ggplot(diamonds, aes(clarity, fill=cut)) + geom_bar()

Above two bars (lets say VS2 and IF, but in my graph it is a date) I want to put a text label above the bars at height 13.000.

I tried a lot of things, but this is what came closest: This is what I tried in my graph with the Date axis g1 + geom_text(aes(as.Date("2014-10-05"), 13000), label="boat")

but this adds only one to the graph and as soon as I try to extend it, for example with

g1 + geom_text(aes(c(as.Date("2014-10-05"),as.Date("2014-10-20")) , 13000), label=c("boat", "train"))

then I get the error:

Error: Aesthetics must either be length one, or the same length as the dataProblems:c(as.Date("2014-10-05"), as.Date("2014-10-20"))

I also tried to read the text and labels from a dataframe (oefen), where I used the same names as the original plot

g1 + geom_text(data=oefen, aes(x=newdat, y=Number, label=oefen$labs, fill=1))

I get the error

Error: Continuous value supplied to discrete scale

I tried many other solutions, but cannot find the answer. What am I missing?

4

2 Answers

Consider using annotate() to place whatever text where you want at a given location on the plot. Factor variables, as in the clarity factor on the x-axis, have a number for each level, so you can use that number to locate the text. I assume date variables have the same usage.:

ggplot(diamonds, aes(clarity, fill=cut)) + geom_bar() +
  annotate("text", x=8, y=13000, label= "boat") + 
  annotate("text", x = 4, y=13000, label = "ship")

EDIT after COMMENT

For efficiency, you can combine the annotations, such as this:

ggplot(diamonds, aes(clarity, fill=cut)) + geom_bar() +
  annotate("text", x = c(2,4,6,8), y=13000, label = c("two", "ship", "six", "boat"))
2

Try Using following: To use text after a digit or points Before

After Using in geom_text(paste0(percent, "%")) it looked like this After

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Alexander Ross
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Alexander Ross

Alexander Ross has covered the video game industry for a decade, writing deep dives on game design, esports tournaments, VR developments, and gaming culture.