I've been trying to figure out how to implement a hooks system in C. Can anyone give me some pointers or examples?
3 Answers
Use function pointers:
struct callbacks {
void (*somethingHappened)(void *context);
bool (*shouldIDoSomething)(void *context);
};
void doSomethingAwesome(void *operationData, struct callbacks callbacks)
{
// context is the data you pass to the function
if (callbacks.shouldIDoSomething(context))
{
// do something
callbacks.somethingHappened(context);
}
}
Alternatively, you could create a dispatching service:
struct dictionary
{
char **keys;
void **values;
int count;
};
struct list
{
void **values;
int count;
};
// functions to add, remove, etc;
struct dictionary *callbacks = NULL;
void registerForDispatch(char *key, void (*callback)(void *))
{
if (!callbacks)
{
callbacks = dictionary_create(10); // dictionary with 10 key / value pairs
}
if (!dictionary_containsKey(callbacks, key))
{
struct list *callBacksForKey = list_create(10); // default 10 callbacks, array should be auto-expanding
dictionary_setValue(callbacks, key, arr);
}
struct list *callBacksForKey = dictionary_getValue(callbacks, key);
list_addObject(callBacksForKey, callback);
}
void unregisterFromDispatch(char *key, void (*callback)(void *))
{
struct list *callBacksForKey = dictionary_getValue(callbacks, key);
list_removeObject(callback);
}
void sendNotification(char *key, void *context)
{
struct list *callBacksForKey = dictionary_getValue(callbacks, key);
for (int i = 0; list->count; i++)
{
void (*callback)(void *) = list->values[i];
callback(context);
}
}
With the second solution, you have the advantage of multiple listeners for a single callback.
You can see the qsort example:
/* qsort example */
#include <stdio.h>
#include <stdlib.h>
int values[] = { 40, 10, 100, 90, 20, 25 };
int compare (const void * a, const void * b)
{
return ( *(int*)a - *(int*)b );
}
int main ()
{
int n;
qsort (values, 6, sizeof(int), compare);
for (n=0; n<6; n++)
printf ("%d ",values[n]);
return 0;
}
qsort need a function pointer that is the callback for sorting.
Im not sure what are u looking for exactly, but ive been developing application using hooks, in QT/C++, so i can give you little example.
First, declare function prototype,like this
LRESULT CALLBACK LowLevelMouseProc(int nCode, WPARAM wParam, LPARAM lParam);
then, you need to set the hook, in main function, like this:
HHOOK mouseHook;
HINSTANCE appInstance = GetModuleHandle(NULL);
mouseHook = SetWindowsHookEx(WH_MOUSE_LL, LowLevelMouseProc, appInstance, 0); //set global mouse hook
and then you need to define callback function, i can give you code of mine>
//Mouse hook callback function.
LRESULT CALLBACK LowLevelMouseProc(int nCode, WPARAM wParam, LPARAM lParam){
if (nCode == HC_ACTION) {
switch(wParam){
case WM_LBUTTONUP:
case WM_RBUTTONUP:
case WM_MOUSEWHEEL:
#ifdef DEBUG
w->printText("Scrolling or click");
#endif
w->save_key("MOUSE");
i++;
break;
default: break;
}
}
return CallNextHookEx(mouseHook, nCode, wParam, lParam);
}