@aquano1972
Well I mean just from watching the video he listed:
1. Graphical improvement from NES Mega Man to the pixel art in Mega Man X
2. Very smart mechanical communication (in movement, attacking, enemies, platforming, optional collectibles, etc)
3. Intro Stage does a fantastic job in laying the structure for the entire game
4. Motivation (mainly mechanically, unless you really care about the narrative, all the power to you) very early on to progress and master the game
5. Great Level design in general
And so on. I’m pretty sure he meant to only share about conveying to the player what the game is, it’s mechanics, and why you should keep playing, all while not forcing it. Plus, this was partially satirical, not entirely informative; he made a funny video that also talks about his favorite game.
Rock hard dicks