Mortal Kombat 11 controls finally became available for testing to the selected public who signed up for the closed beta by pre-ordering the full game.
Mortal Kombat 11, as all fighting games should in today's gaming landscape, allows players to fully customize the eight mappable buttons in game to their fancies.
Here are all the available buttons available for customization in Mortal Kombat 11.
Mortal Kombat 11 Controls: Customization Available in the Closed Beta
Here's a full list of button inputs on their default settings and how they can be remapped:
- Front Punch (defaulted to Square or X)
- Back Punch (defaulted to Triangle or Y)
- Front Kick (defaulted to X or A)
- Back Kick (defaulted to Circle or B)
- Throw (defaulted to L1 or LB)
- Block (defaulted to R1 or RB)
- Interact (defaulted to R2 or RT)
- Flip Stance (defaulted to L2 or LT)
As previously mentioned, each button can be remapped to whatever feels natural for a player. If they want to block with the X or A button, feel free to change it.
Here are other controls available in the beta that can be turned on or off:
- Input Window Timing
- Krushing Blows Held Check
- Release Check
- Alternate Control
- Input Shortcuts
- Button Shortcuts
The Mortal Kombat 11 closed beta runs March 27-31 and the full game releases April 23 for Xbox One, PlayStation 4, Nintendo Switch and PC.
Photo courtesy of NetherRealm Studios/WB Games