Prey
Prey Story and Endings Explained
Prey is an interesting game. At first it seems like your typical sci-fi, first-person shooter, but then its story does all of these weird things. It twists, turns, and folds as you move through the Talos I and make decisions on how you’ll deal with the different threats and obstacles in your path. Just when you think you have it all figured out, a new wrench is thrown in to confuse you and keep you on your toes. Then there’re the endings which really make you sit back and wonder what the heck is going on. It can be a lot to take in.
To help out we’re going to break down exactly what happens, clarifying the end of the spectacle so it all makes sense. In order to do so, we’ll only be focusing on events that are crucial to the core of the plot. Everything else will be generalized since the specifics of a lot of the things that you do don’t really matter in the grand scheme of things. It’s more the tone of your decisions that really hold weight throughout Prey’s experience. With that being said, don’t expect a full breakdown of each side objective, or every single interaction that occurs.
Of course, there will be some heavy spoilers ahead. If you don’t want the secrets of prey cracked open before your eyes, we suggest you turn back now and experience the game for yourself (it’s available on PS4, Xbox One, and PC). If you’re just dying to know what the heck is going on, though, please read ahead.
SPOILERS AHEAD! LAST CHANCE TO TURN BACK!
Talos I and Morgan Yu
Prey Story and Endings Explained
Prey puts players in control of Morgan Yu (male or female), a scientist who is about to start work at TranStar, a prestigious scientific institution. The company is located on a space station that orbits earth called the Talos I, and exists in an alternate universe where United States President John F. Kennedy survives the assassination attempt that claimed his life in the real world and doubles down on investing in space exploration. It’s a state of the art station that includes living spaces, various labs, and other amenities. The Yu family has made great strides in science and are leading the charge for the research aboard the Talos I.
The experiments have to do with Neuromods. They are implants that are injected into the eye and allow individuals to instantly learn new things. New languages, vocational skills, subjects, and more can be integrated with just one injection. The tests are a bit interesting, though. As you may have seen in the trailers, or witnessed in the opening moments of the game, Morgan undergoes four simple tests every morning. They are to test problem-solving with different abilities, seeing if the mind can quickly adapt and utilize the new information that was introduced through Neuromods. There is a side effect of these tests, though, which Morgan Yu, as one of the heads of the division, subjects his/herself to. In order to test out new ones, the short term memory surrounding the tests is wiped, and even some of the memories from before. This creates a loop where every day feels like the same day.
Of course, Prey wouldn’t have much of a story if players were trapped in that infinite loop, forever taking the same test every day. During the most recent test, where the game opens, Morgan witnesses an attack from a mysterious alien creature, and that’s when the Typhon are introduced.