This guide will explain the Mouse Trap game rules and instructions, so you know everything you need to know in order to play Mousetrap.
Mouse Trap is a 3-dimensional board game in which 2-4 players try to steal cheese from the other players without getting trapped.
Mouse Trap is competitive and fun for all ages!
This Mouse Trap game rules guide will cover the following:
- What is Mouse Trap?
- History of Mouse Trap the Game
- What You’ll Need to Play Mouse Trap
- Mouse Trap Game Rules
- How to Play Mouse Trap (Video Tutorial)
- FAQs
Continue reading to learn how to play Mouse Trap.
What is Mouse Trap?
Mouse Trap is a game where you design a series of traps to catch the mouse as you move around the board stealing cheese from other players. The trap is similar to a Rube Goldberg-type contraption.
The Mouse Trap game can teach kids many important skills such as building, cause and effect, and decision making. Mouse Trap isn’t just a game for kids; it is fun for all ages!
Number of Players: 2-4
Ages: 6+
Difficulty: Easy
Length of Play: 30 Minutes
Similar to: Hungry Hungry Hippos, Chutes and Ladders, The Crazy Clock Game
Main Objective: Be the first to collect 6 wedges of cheese.
Why We Love It: This game is more than just a regular game board: you have to build the board up!
A Brief History of Mouse Trap
Mouse Trap was first invented by Marvin Glass in the 1960s. The game was then taken over by Hank Kramer and changed slightly to be more like the other kids’ games Candyland and Chutes and Ladders.
It was modified slightly again in the mid 1970s by Sid Sackson to include the cheese pieces. Then in 2004, in the UK, it was changed to have 3 mousetraps.
In 2014, a version of the game was made that had the characters from Elefun and Friends, which used a spinner instead of dice and did not use the cheese pieces.
Lastly, in the 2010s, Hasbro made several changes to the game. They made it so that you were not eliminated when caught in the trap, but rather you had to give up a piece of cheese to your opponent. The trap itself was also changed to have a level rather than a crank.