RIN is a Gameboy/Gameboy Color emulator for the Sony PSP handheld. It is written based on the Windows emulator TGB Dual.
Please note Japanese Firmware v1.0/v1.5 is required to run the original release.
Installation
Make a folder on your memory stick called /PSP/GAME/RIN/.
Place the EBOOT.PBP file into the same folder.
Please place ROMs in any folder you like (ZIP, GZIP supported).
After that, from your HOME screen navigate to GAME> MEMORY STICK> RIN.
Select RIN to run the emulator.
Note: Game's save files can be made in a subfolder called SAVE. This folder will be created automatically if it doesn't exist.
User guide
File Browser Wallpaper
Place a file called RINMENU.BMP in the same working directory as RIN.
The file must obey the following format rules:
- 480x272x24bit Windows BMP format.
- Have a header size of 0x36byte (making the file size 391,734 bytes).
If you use a standard image editing program, the above rules should automatically be followed, creating a proper BMP file.
Cheat Codes
You can use Gameshark (Pro Action Replay) cheat codes. Place a cheat file (extension of .tch) in the CHEAT folder.
After loading a game, load the cheat file from the menu. The cheat file should have the same name as the ROM image.
Note: You cannot use TGB Dual codes.
State Save
Save State information is stored to a temporary slot in the system's RAM.
This allows saving and loading without having to access the memory stick (faster).
However, if power is cut, or another ROM is loaded, this memory is erased (it is not erased in Sleep Mode).