Aperture Science Ds - Gamebrew

Aperture Science Ds - Gamebrew
Aperture Science DS (portalDS)
AuthorSmealum, Lobo
TypePuzzle
VersionR1
LicenseMixed
Last Updated2013/08/21
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Aperture Science DS​, previously known as Portal DS, is an adaptation of the Valve's puzzle platform game Portal for the Nintendo DS.

The game includes 14 levels made by smealum, loganino and tenteran. It features most of the mechanics found in the original, in addition, a full-fledged on-board level editor inspired by portal 2's own perpetual testing initiative.

The project has been released as part of the NEO Coding Compo 2013.

Features

  • Working portals (you can place them, look through them, go through them)​.
  • Player physics (for instance, momentum is conserved when going through a portal, flinging works great)​.
  • A full fledged rigid body physics engine for turrets, cubes and stuff.
  • Mini gravity gun.​
  • An on-board and intuitive level editor​.
  • More or less working puzzle elements (e.g.buttons, dispensers, turrets, energy ball things, doors, emancipation grids)​.
  • An entirely new gameplay mechanic (not fully implemented yet)​.

Installation

This game requires nitroFS. If your flashcart's menu does not support nitroFS (some menus that do include Wood R4 and the supercard DStwo's menu), please download hbmenu and use it to run the game.

The included asds folder should be placed in the same directory as the nds file. The folder will however be created automatically if it is not found.

To add new maps to your game, place the .map files in the /asds/maps/ folder.

Sophia Al-Mansoor
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Sophia Al-Mansoor

Sophia analyzes international trade, startup ecosystems, retail transformation, and supply chain logistics for modern digital publications.