Physics of Racing - Gamebrew

Physics of Racing - Gamebrew
Physics of Racing
AuthorJulianB/Jim (Laguna Seca)
TypeDemos
VersionDemo
LicenseMixed
Last Updated2011/01/11
Download
Website

Physics of Racing is a homebrew project of programming a racing game in 3D for the Nintendo DS. The development began with a simple sprite that moved a little, then became 3D version version that controls a Porsche 911 GT1.

The latest version is driving a Ferrari F40 on the grounds of Laguna Seca.

Features

  • 3D integrated into the vehicle.
  • Circuit and unfinished game mode.
  • Good response to commands (accelerate, turn, etc).

Installation

Download contains the following demos, showcasing car physics and 3D car models:

  • 2 - Car Physics (in 2D).
  • 3 - Includes the physics of the 3D Demo Downtown Drivin'.
  • 4 - Porsche 911 GT1.
  • 5 - Car Physics (Norisring).
  • 6 - Ferrari F40 on the grounds of Laguna Seca.
James H. Sterling
Author

James H. Sterling

James Sterling reports on renewable energy developments, climate policy, ecological conservation, and green tech innovations around the globe.