| Physics of Racing | |
|---|---|
| Author | JulianB/Jim (Laguna Seca) |
| Type | Demos |
| Version | Demo |
| License | Mixed |
| Last Updated | 2011/01/11 |
| Download | |
| Website | |
Physics of Racing is a homebrew project of programming a racing game in 3D for the Nintendo DS. The development began with a simple sprite that moved a little, then became 3D version version that controls a Porsche 911 GT1.
The latest version is driving a Ferrari F40 on the grounds of Laguna Seca.
Features
- 3D integrated into the vehicle.
- Circuit and unfinished game mode.
- Good response to commands (accelerate, turn, etc).
Installation
Download contains the following demos, showcasing car physics and 3D car models:
- 2 - Car Physics (in 2D).
- 3 - Includes the physics of the 3D Demo Downtown Drivin'.
- 4 - Porsche 911 GT1.
- 5 - Car Physics (Norisring).
- 6 - Ferrari F40 on the grounds of Laguna Seca.