Skyline Switch - Gamebrew

Skyline Switch - Gamebrew

Skyline is a system that allows for modifying, intercepting and altering the code of Super Smash Bros Ultimate at runtime. With Skyline, you can change, hook and patch the code of Super Smash Bros Ultimate while it is running. Skyline lets you manipulate, inject and fix the code of Super Smash Bros Ultimate in real time.

User guide

How to use

  • Download the latest release (skyline.zip).
  • Copy the exefs directory on your SD in the following directory: atmosphere/contents/<game titleid>/.
  • Remove the main.npdm file from the newly added directory unless you are modding Super Smash Bros. Ultimate.
  • This file has to be made on a game-by-game basis and will usually be provided by plugin makers or made yourself using a mix of HACTool and npdmtool.
  • If you wish to install a plugin, drop it in the following directory: atmosphere/contents/<game titleid>/romfs/skyline/plugins/.

Useful links

Compatibility issues

Skyline's way of initializing is not compatible with every game out of the box due to various reasons that can't be anticipated.

Mod developers might sometimes modify Skyline to make it compatible with a specific game which you should use if you are running into crashes.

Here are links to a few derivates (that you might have to build yourself):

Credits

  • devkitA64.
  • libnx - switch build rules.

This project is derived from OdysseyReversed and Starlight.

Chloe Bennett
Author

Chloe Bennett

Chloe Bennett explores the intersection of pop culture, streaming entertainment, digital trends, and contemporary lifestyle. Her weekly commentary reaches thousands of culture enthusiasts.