As a result of countless torture and experimentation, Valkyr is the product of the experiments conducted with the Zanuka project as they accidently created a very deadly Warframe that they did not foresee would be used against them.
She is a very durable Warframe, capable of withstanding multitudes of damage and keeping her health intact with life steal and surviving countless enemies with her skills and initial high armor.
Valkyr is mainly a Warframe that focuses on close quarters combat while having capabilities using her fast melee attacks and her durability.
How to Get Valkyr?
Valkyr
Valkyr’s parts may be obtained from defeating Alad V, located on Jupiter in the Themisto assassination mission.
Her blueprint may be purchased from the Ingame market in the orbiter for 35,000 Credits.
Valkyr may also be bought already built from the Ingame market located on the orbiter for 300 Platinum.
Valkyr Prime
Valkyr Prime is the prime variant of Valkyr that has a higher base armor as well as a higher energy pool.
Relics that contain Valkyr Prime:
- Blueprint: Vaulted: Lith A2, Lith N3, Lith T2, Meso S3, Meso S6, Neo K1, Axi V7 Available: None
- Neuroptics: Vaulted: Lith S6, Lith T1, Meso C2, Meso D2, Meso V4, Neo N7 Available: None
- Chassis: Vaulted: Neo V7, Axi V5, Axi V6 Available: None
- Systems: Vaulted: Lith V3, Lith V5, Meso V3 Available: None
Also Read Build of : Wukong
Abilities
(Valkyr’s Abilities)
Valkyr has the ability to pull enemies towards her or pull herself across distances, create a powerful cry that improves stats for herself and her allies, paralyze enemies with a single shout, unleash her fury and overpower her enemies.
Her passive ability is called Nimble, making her recover 50% faster from knockdowns and preventing her from any penalties from falling from high distances.
1) Rip Line
Valkyr throws a hook with a line attached to it which deals damage to enemies on contact and pulls them back after.
This becomes useful for targeting enemies that are far from Valkyr, pulling them closer to kill or separating enemies from a group.
You may use this to toss enemies into areas that may damage them or even throw them out of the map, instantly killing them.
Rip Line may also be used to travel distance by attaching to surfaces while Valkyr pulls herself to the location targeted.
(Valkyr casting the Rip Line ability on an enemy)
While targeting an enemy, pressing the ability will cast a line to them and which will deal the initial damage.
This has a time window which allows Valkyr to recast the ability in a small amount of time, causing it to deal more damage and cost less energy.
(Enemy pulled using Rip Line)
Enemies pulled by Rip Line will be thrown towards Valkyr’s opposite direction and they will be ragdolled which gives you the chance to take advantage of this by killing the enemy or run away.
(Valkyr using Rip Line, pulling herself towards her destination)
When no enemy is targeted and Rip Line is cast within range of a certain surface, Valkyr will pull herself towards the targeted location and will travel a short distance.
This allows you to cross gaps or pull yourself to hard to reach spots where you may maneuver from then on by recasting Rip Line or doing basic movement.
Augment Mod: Swing Line enables Rip Line to be recast 4 times without costing energy while airborne after a single cast of the ability.
Also Read Abilities of : Volt
2) Warcry
Valkyr releases a powerful cry that boosts the armor and attack speed of herself and her allies while reducing the movement and attack speed of enemies within a certain radius.
Not only is this great for bolstering the capabilities of you and your allies but it is also good for crowd control, making enemies slower and reducing their effectiveness allow you and your allies to take advantage of their slowness.
(Valkyr casting the Warcry ability)
Warcry emits from Valkyr as an expanding ring where allies and enemies swill be visually shown to be affected by the buff by having themselves highlighted based on the energy color of Valkyr.
Augment Mod: Eternal War prolongs the duration of Warcry for each enemy that is killed.
Also Read Abilities of : Wisp
3) Paralysis
Valkyr sacrifices her shields to stun and damage enemies around her within a radius from where she casts the ability.
The damage comes from the amount of shields that Valkyr sacrifices multiplied by a certain percentage.
(Valkyr using Paralysis on enemies)
Enemies will be temporarily stunned most of the time which you and your allies may take advantage of.
If recast, Paralysis will not affect enemies still under the effects of the first cast but after their stun animation they will be subject to being stunned again upon casting the ability.
If Valkyr has a high amount of ability strength, the ability will knockback enemies and in some cases, toss them very far, allowing finishers and making it easy to kill enemies.
This suits as a good deal for causing crowd control and giving Valkyr and her team an upper hand against enemies.
Augment Mod: Prolonged Paralysis causes enemies to be pulled towards Valkyr while stunning them for a longer period of time.
Also Read Abilities of : Vauban
4) Shadows of the Dead
Valkyr going inter a berserk state, equipping herself with her exalted weapons, the Valkyr Talons/Valkyr Prime Talons and remain invulnerable to damage while draining her energy overtime.
These weapon deal an amount of damage based highly on the ability strength of Valkyr as well as the mods that can be placed inside the Valkyr Talons as well.
Valkyr Talons may be equipped with different mods based on the preference of the user so that they can further more increase the damage of the weapon during its active state.
During Hysteria, Valkyr’s attacks will steal life from enemies and dealing damage to enemies will cause her to regain health.
During Hysteria, Valkyr will be invulnerable and immune to knockback from enemies.
This ability will drain Valkyr’s energy while it is active and running out of energy will deactivate the ability.
An Aura will be emitted by Valkyr which stores damage that she has ignored, if an enemy is still alive, has line of sight of Valkyr or is in the Aura, she will receive 25% of the damage that was ignored.
(Valkyr casting the Hysteria ability)
Using Hysteria will completely make Valkyr invulnerable to damage allowing her to tank enemies or move through areas that can damage her.
This means that traps such as trip lasers as well will not cause her to be knocked back but will still trigger alarms.
(Valkyr with Hysteria active, taking no damage from enemies)
Enemies will still attack Valkyr during Hysteria however they will deal no damage to her which allows her to draw enemy fire allowing her other allies to take advantage of such events.
(Valkyr doing a slam attack)
Valkyr will be using a special stance during Hysteria known as “Hysteria” which is composed of fast and deadly attacks.
Her movement and attacks will be more aggressive and extremely agile.
(Valkyr dealing damage to an enemy with Hysteria active)
Attacks during Hysteria will deal more damage based on ability strength and the mods that the exalted weapon has been equipped with.
Augment Mod: Allows Valkyr to jump to attack enemies from a long distance when aiming at a certain enemy and attacking them.