Intrigue adds 25 new Kingdom cards to Dominion. There are victory cards that do some new things for you, underlings that give you a choice as to what they do, and a variety of other people and places. These cards can be played with the cards from the basic game or on their own.
The rules include how to play a game with up to 6 players. By combining the money and victory cards with those in the basic game, players will have sufficient cards to play with more than 4 players.
Components
- 130 basic Treasure cards (60 Copper, 40 Silver, 30 Gold)
- 48 basic Victory cards (24 Estate, 12 Duchy, 12 Province)
- 258 Kingdom cards 10 each of Baron, Bridge, Conspirator, Coppersmith, Courtyard, Ironworks, Masquerade, Mining Village, Minion, Pawn, Saboteur, Scout, Secret Chamber, Shanty Town, Steward, Swindler, Torturer, Trading Post, Tribute, Upgrade, Wishing Well, 12 each of Duke, Great Hall, Harem, Nobles
- 30 Curse cards
- 26 Randomizer (placeholder) cards (one of each Kingdom card and 1 blank)
- 7 blank cards (to create your own Kingdom card - with those from the base game and the blank placeholder from this set, you have enough for a complete set)
- 1 Trash pile card (used to mark the Trash pile)
Object of the Game
This is a game of building a Deck. The Deck represents your Dominion. It contains your resources, victory points, and the things you can do. It starts out a small sad collection of Estates and Coppers, but you hope that by the end of the game it will be brimming with Gold, Provinces, and the inhabitants and structures of your castle and kingdom.
We recommend that new players begin with the basic game.
The player with the most victory points in his Deck at game end wins.