David Vonderhaar - Mobygames

David Vonderhaar - Mobygames
Call of Duty: Black Ops - Cold War (2020, PlayStation 4) Design Call of Duty: Black Ops IIII (2018, PlayStation 4) Design Call of Duty: Black Ops III (2015, Windows) Studio Design Director Call of Duty: Advanced Warfare (2014, Xbox 360) Special Thanks Call of Duty: Black Ops II (2012, Xbox 360) Design Director - Online Call of Duty: Black Ops (2010, Xbox 360) Design Director - Online Call of Duty: World at War (2008, Windows) Design Director, Multiplayer 007: Quantum of Solace (2008, Windows) Senior Online Manager Call of Duty 3 (2006, PlayStation 3) Lead Designer - Multiplayer Call of Duty 2: Big Red One (2005, PlayStation 2) Sr. Online Manager Call of Duty 2: Big Red One (Collector's Edition) (2005, PlayStation 2) Sr. Online Manager X-Men: Legends II - Rise of Apocalypse (2005, Xbox) Senior Online Manager Trivial Pursuit: Unhinged (2004, Windows) Special Thanks Shanghai: Second Dynasty (1999, Windows) Online Marketing Manager Civilization: Call to Power (1999, Windows) Marketing / PR Interstate '82 (1999, Windows) Director of Technology & Development/Online Group Heavy Gear II (1999, Windows) Online Marketing Manager Barrage (1998, Windows) Quality Assurance - Compatibility Team Nightmare Creatures (1997, Windows) Web Design Dark Reign: The Future of War (1997, Windows) Special Thanks To
Alexander Ross
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Alexander Ross

Alexander Ross has covered the video game industry for a decade, writing deep dives on game design, esports tournaments, VR developments, and gaming culture.