Thimbleweed Park is a point-and-click adventure game developed by Ron Gilbert and Gary Winnick for Microsoft Windows, macOS, iOS, Xbox One, PlayStation 4, Linux, Android, and Nintendo Switch.
What was Thimbleweed Park made with?
He already had a 2D graphics engine written in C/C++ that he had used for his non-adventure games The Big Big Castle! and Scurvy Scallywags, which he decided to use for Thimbleweed Park; SDL was used for handling window creation and input, while Gilbert's own code was used for rendering the graphics.
Will there be a Thimbleweed Park 2?
Thimbleweed Park, the point and click adventure game from Monkey Island's Ron Gilbert, has a sequel. ... Sort of. Gilbert has created a mini-standalone follow-up featuring character Delores, set one year on from the main game's events.