Are Steam Keys Legit?

Are Steam Keys Legit?
Yes, G2A is legit. A game developer cannot dictate where you can buy its products, and there is nothing illegal about buying a game key for less than the retail price. Some developers have petitioned Steam and other game marketplaces to disable keys obtained through fraud.

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Also question is, why are steam keys so cheap?

The answer to this question is very simple. This is because there are over 450,000 sellers on G2A Marketplace. In order to sell more keys than their competitors, they have to offer the best prices possible in order to attract more customers.

Subsequently, question is, where can I buy legit Steam keys? If you plan to buy a game on Steam, take a look at these legit Steam key stores first.

  • Amazon (USA, Germany, UK, France, Italy, Spain, )
  • Green Man Gaming.
  • GamersGate.
  • Humble Store.
  • Game.co.uk.
  • Rebellion Gamestore.
  • Metaboli (list below)
  • Nexway (list below)

Regarding this, are Steam keys legal?

It's no illegal, just against Steam's (or whomever's) TOS, also the keys may be region locked. So don't buy from either, read the sticky post for why.

Are g2a keys legit?

Strictly speaking, G2a is legit yes. Whether the sellers that use the platform are legit, is another question entirely. Basically, G2a has no real way of monitoring what the sellers sell and where they get the games from.

Related Question Answers

Is Kinguin illegal?

If, to you, legit means that buying a Windows key or game key is legal, then the answer is that Kinguin is mostly not legit. And, if that's the case, you'll want to stay away from Kinguin.net and simply get your games and copies of Windows in the traditional manner.

Is Cdkeys illegal?

Each time you purchase a game key from websites such as G2A and Kinguin you run the risk of supporting illegal activity, either directly or indirectly. Cdkeys may be the most legit out of all of the key resellers, but there is always some risk.
Alexander Ross
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Alexander Ross

Alexander Ross has covered the video game industry for a decade, writing deep dives on game design, esports tournaments, VR developments, and gaming culture.