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Hereof, how does Yolo v3 work?
YOLO v3 predicts 3 bounding boxes for every cell. We expect each cell of the feature map to predict an object through one of it's bounding boxes if the center of the object falls in the receptive field of that cell. We then divide the input image into 13 x 13 cells.
Beside above, how fast is Yolo? The fastest architecture of YOLO is able to achieve 45 FPS and a smaller version, Tiny-YOLO, achieves up to 244 FPS (Tiny YOLOv2) on a computer with a GPU.
Furthermore, what's new in Yolo v3?
The newer architecture boasts of residual skip connections, and upsampling. The most salient feature of v3 is that it makes detections at three different scales. YOLO is a fully convolutional network and its eventual output is generated by applying a 1 x 1 kernel on a feature map.
Why is Yolo fast?
YOLO is orders of magnitude faster(45 frames per second) than other object detection algorithms. The limitation of YOLO algorithm is that it struggles with small objects within the image, for example it might have difficulties in detecting a flock of birds. This is due to the spatial constraints of the algorithm.