Every inch of the game you play tells some part of the story. The weapons, the abilities, the environments, the enemies — everything paints a tapestry that is Hades' vast, procedurally generated Underworld. ... His quest becomes yours if only to overcome the challenges the Underworld puts before you.
Does Hades have procedural generation?
As a roguelike, Hades puts players through procedurally-generated levels filled with random rewards. To get through these stages, you'll need to master the combat.
Are the rooms in Hades randomly generated?
So, yes, there's a lot of randomization going on in Hades, and weirdly enough, it is this random element that creates a feeling of familiarity that somehow makes Hades such a comfort game.